LibrarySetLicense Method |
| Name | Description | |
|---|---|---|
| SetLicense(Byte) |
Initializes the library from an byte array, such as an embedded resource file.
| |
| SetLicense(String) |
Initializes the library and validates the specified license file.
| |
| SetLicense(String, String) |
Set the license from an embedded manifest resource.
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